But it's not the shooting that's interesting, it's the polygons.
It's how the positions of the polygons corners are calculated.
And it's especially the collisions of the polygons.
Take a moment to watch the beautiful collisions, and think about the brain behind it.
Maybe I'll post some math so that people can try to understand how it works.. we'll see..
Anyway, I hope you like it :D
- Fixed fullscreen